Morphe Mac OS

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  2. Morphe Mac Os Download
  3. Morphe Mac Os Download
  4. Morphe Mac Os Catalina
  5. Morphemic System

2012 – Much has been written about Linux on PowerPC Macs. To some, it is a reliable alternative; to others, just a crippled port of the x86 original. What if there was another competitor in the game? There is one – MorphOS.

Mac Mini dual boot OS X and MorphOS 3.9. Mac OS 10.6 – 10.11 2.4.0 516 MB 00052403 / Hama Optical Mouse 'M478' WIN 98SE/2000/XP/Vista/7/8 3.1 4,81 MB 00052457 / Hama Optical Mouse 'M470'. Morphe's new line of light, multipurpose makeup that keeps it simple yet stunning. Morphe 2 gives you effortless artistry, a hint of shimmer and a little tint. Think fresh, dewy and glowing.

What Is MorphOS ?

The reason most of you have never heard of MorphOS is because it was not originally intended for Macs.

MorphOS screen shot, reduced from 1680 x 1050 pixels.

MorphOS is an AmigaOS split-off. Back in the late 90s, when things looked dire for the remaining Amiga community, a committed team attempted to create a modern yet 'Amiga-ish' operating system for PowerPC computers. (Amiga computers, first launched in 1985, used the same Motorola 680×0 CPUs found in pre-PowerPC Macs. However, the Amiga platform never migrated to PowerPC or any other architecture. The last Amiga, the 68040-based A4000T, was introduced in 1994 and discontinued in 1997.)

MorphOS was initially designed to run on Amiga clone hardware, such as the PowerPC G3 and G4-based Pegasos I and II or the Efika. But after the Pegasos II sales stopped in late 2006, no new hardware was in sight. What to do?

It's Their Party, Not Ours, but We're Invited

Skyhigh (jerjerplays) mac os. The MorphOS team looked around and came up with a clever idea – why produce their own expensive hardware when there was plenty of hardware to be had for very little money?

Apple had moved on to Intel architecture by this time, and prices for PowerPC Macs started to drop. The only flaw was the Apple logo on the cases, but really, nothing that would stop them. Sail ho, capture that hardware!

Why am I writing all this history stuff? Because it's important to know if you want to understand MorphOS. It is not an all new alternative operating system for our aging PowerPC beauties. It's an established operating system with a history and a small, yet loyal, fanbase deeply rooted in the Amiga community.

Please Start Telling About the OS

MorphOS is a lightweight operating system. If you have ever used an Amiga, you'll notice a lot of similarities, whether it is the integrated RAM disk or simply the fact that the overall reaction time is phenomenal. There is always an immediate reaction to user input, making it a very pleasant alternative for someone who had a stuttering Ubuntu PowerPC installation on his 1.25 GHz eMac.

User reports indicate that MorphOS is even speedy on old Power Mac models, such as the 566 MHz Digital Audio. In fact, it could be the fastest still-supported operating system for older PowerPC Macs.

However, it does not support every Mac – far from it – so it is wise to check the compatibility sheet on the MorphOS website (at present, 1.25-1.42 GHz eMacs, G4 Mac minis, 1.67 GHz G4 PowerBooks, and G4 Power Macs not using GeForce MX video cards are supported). It also includes a list of printers that are currently supported. According to Frank Mariak of the MorphOS team, they're currently working hard on completing driver support for the available machines (and plan on adding some iBook G4 support in the near future as well). There are even some 'proof of concept' versions of MorphOS on iMac G5 and Power Mac G5, but those are not likely to surface anytime soon.

Morphemic Speech

An operating system is only as good as the software available for it. Being a niche system, MorphOS lacks the large range of Mac OS X, even though there is software for almost all the essential tasks. MorphOS users have MPlayer for video playback, the audio player Jukebox, SimpleMail for email, the media center A-MC (release soon), Jalapeno for burning CDs/DVDs, the text-editor Scribble, and Transfer for FTP/SFTP – just to name a few. And, of course, there is a capable web browser, the WebKit-based Odyssey Web Browser (OWB), which performs very well with me.

Also keep in mind that MorphOS has 680×0 binary compatibility with the original AmigaOS (just as PowerPC Macs had 680×0 emulation for older software), which means that old 1980s and 1990s legacy Amiga applications might run. (Don't expect the games to run though, as most of them were using custom chips found only in older Amiga models.)

Summer 2012 saw the release of the long-awaited version 3 of MorphOS with support for PowerBook Models 5,6 to 5,9 (15″ and 17″ Aluminum G4 PowerBooks). Trackpad and keyboard are fully supported; power management is also implemented. WiFi isn't supported yet, which is kind of a bummer for a PowerBook user. Rumors indicate it is in beta testing already coming with update 3.2 or 3.3 around the year's end – hopefully along with support for using external displays.

I Don't Care: Where Can I Get It?

Not so fast, young Padawan! MorphOS is a commercial product. (Programmers have to eat too!) A license is 79 Euros – and 111.11 Euros for you PowerBook elitists.

Morphe Mac Os Download

However, there is a 30 minute demo version free to download. Just burn the image onto a CD using Toast or Burn and boot from the disc to install a full version of MorphOS. It is an unrestricted full version, but after 30 minutes, performance will degrade to the point where it forces a reboot. You can upgrade the demo to the full version at any time, so this is a good way to check for compatibility with your hardware and take a few first steps.

Who Is MorphOS For?

Morphe Mac Os Download

MorphOS is for Amiga users. Period.

And it's for those Macintosh users who like to experiment and experience a new operating system on their PowerPC Macs. That's where I see myself, and I had a lot of fun playing around with MorphOS on my eMac.

It is not a full OS X replacement, but it can come close to it, depending on your computer needs. My advice: Download the 30 minute demo and try it out. Try to do your daily and usual tasks for some days and see if MorphOS suits you.

Update: On October 27, 2016, the price to license MorphOS for a 1.25 or 1.42 GHz eMac, iBook G4, Mac mini G4, iBook G4, PowerBook G4 with Radeon graphics, Power Mac Cube (USB audio hardware not supported), Power Mac G4 (Nvidia GeForce2 and GeForce4 video not supported), or Power Mac G5 (PowerMac7,2 and 7,3 only) was reduced to €79. See the MorphOS hardware compatibility page for more details.

Morphe Mac Os Catalina

Keywords: #morphos

Morphemic System

Morphe mac os x

Short link: http://goo.gl/vn4Y2p

MorphOS is a lightweight, highly efficient and flexible desktop operating system. It includes primarily proprietary as well as open - source components. Its many features range from a modern exceptionally customizable graphical user interface, which can utilize 3D hardware acceleration, to a high-performance Just-in-Time compiler that emulates the 68k family of processors and thereby allows to transparently execute legacy applications developed for the Commodore Ax00 series of computers. You will find a selection of core components described below.

If you would like to get to know what hardware is supported, please visit our hardware compatibility section. For installation instructions, please go here. The free trial version is available for download on this page.

User Desktop

Ambient

Ambient is the native graphical shell of MorphOS. As its name suggests, the metaphor of an abstract enviroment is used rather than a traditional desktop which is often specifically associated with business and work.

  • fully asynchronous, multi-threaded design
  • 64-bit arithmetic to handle big storage devices
  • virtual file system functionality which allows to browse archives and disk images
  • bookmark system which provides easy and fast access to your favorite folders
  • advanced file-types system
  • customizable panels
  • configurable toolbars
  • configurable hotkeys
  • built-in image viewer
  • built-in music player
  • built-in text viewer
  • fast file I/O functions
  • visual effects: transparency, blurring, color imposing, alpha channels..
  • supports a variety of icon formats (single- and dual-state PNG icons, GlowIcons, NewIcons, etc.)
  • direct true-color rendering (no pen allocations)
  • support for deficons (devices)
  • real-time icons scaling
  • thumbnail mode
  • file notifications
  • ARexx port (optional)
  • built-in disk formatting
  • built-in commodities manager
  • support for appwindows / appicons

3D Graphics

TinyGL

TinyGL was originally created by Fabrice Bellard as a subset of OpenGL® for embedded systems and games. It was designed with no hardware acceleration in mind at this time. Only the main OpenGL calls were implemented.
The MorphOS version of TinyGL is only loosely based on the original implementation. It was rewritten to take full advantage of 3D hardware acceleration. Furthermore, it contains several carefully chosen MESA features. TinyGL on MorphOS provides a much richer feature set and surpasses the original's speed at the same time.

-Big set of implemented functions with high degree of OpenGL® compliance
-Easy to use system layer API
-Highly configurable
-Fast and robust pipeline which was tightly optimized for lots of common cases
-Non-blocking rendering (no context locking required)
-Multitexturing, mipmapping and palette texture handling
-Cube mapping
-Stencil buffer
-Vertex arrays
-Display lists
-User clipping planes
-Selection buffer
-Evaluators
-GLUT implementation
-All primitives are supported, including lines and points (smooth or not) of variable sizes.

Goa

Goa is included with MorphOS for compatibility reasons and represents a reimplementation of the Warp3D.library as well as the Warp3DPPC.library. It sits on top of MorphOS' native 3D API and allows to use various applications and games that were primarily written for PowerUP accelerator cards by Phase5 & DCE.

Goa's main features are as follows:

Very accurate emulation. All known applications that make use of the original library, can be used.
Extremely optimized. On the same hardware, Goa is always faster than the original.
Handles misaligned data sent by buggy applications without relying on the built-in kernel emulation.

External Devices

Poseidon USB

The Poseidon USB Stack is a software solution that unleashes the possibilities of the Universal Serial Bus (USB) and the devices with USB interface, ranging from mice, keyboards, tablets, touch screens, joysticks, joypads, printers, scanners, webcams, digicams, flash card readers, zip drives, floppy disk drives, harddisks, memory sticks, ethernet adapters, scanners and audio adapters to less common things like power supplies, GPS location devices or finger print readers.

For more extensive information about the supported USB devices, please visit our hardware compatibility section.

Media Streaming

Reggae

Reggae is a new approach to media stream processing in MorphOS. Unlike the older datatypes system, Reggae features full support of streaming and is highly modularized. The term streaming refers to media files which are not fully buffered in memory. Instead, small portions of data are passed through a chain of connected objects, i.e. a pipeline. This way, the library can deal with extremely big media objects (or continuous streams) while keeping the memory footprint down to a minimum.
Reggae's modularity lowers its memory usage even further. An old datatype class usually contained a format recognition, a demultiplexer (if any), a decoder and occasionally an encoder in a single shared library. Reggae, on the other hand, divides functionality into smaller modules which are being loaded independently. As a result, applications load only those specific modules which they actually require.
Another advantage compared to datatypes would be stream abstraction. Stream handlers are separate modules now, and the system can be easily expanded to support new stream types. Developers are not strictly limited to the use of file and clipboard streams, but may still use them if they choose to.

The library is able to handle compound streams such as video ones. A demultiplexer splits audio and video data, so every stream has its own decoder (loaded as a separate module), filters and a renderer. The entire decoding structure can be built automatically, including format and subformats recognition, with a single API call.
Filters is another new concept not offered by datatypes which delegated the processing of decoded data to each application. Reggae filters enables the sharing of code of common audio and video processing algorithms. In addition, Reggae filters take advantage of AltiVec vector processing units, as found in Freescale G4 processors, which makes them very fast. Another useful feature is the built-in debugging system designed to simplify third-party development.


Reggae supports following media formats:

Images: PNG, JPEG, GIF, BMP, ICO, PCX, Targa, PBM, PPM, PGM, IFF ILBM, IFF DEEP, Atari Degas, SunRaster, ZX Spectrum screen dump

Audio: AIFF, WAVE, MP3, 8SVX, 16SV, Amos bank, raw

Data sources: file, memory, HTTP

GUI Toolkit

MUI

Basically, MUI is a collection of libraries which allows programmers to easily create and maintain graphical user interfaces. Besides from a few very simple approaches, MUI was the first tool of this category to go a completely new and object oriented way. Constant development and continued support from users and programmers over the past years have made MUI by far the most successfull available GUI toolkit for the Amiga platform.

MUI always went one step further as other products, consequently implementing and further developing modern guidelines of user interface design. The basic philosophy behind MUI lies within the following short sentence:

Offer as much freedom as possible to users by taking away as much work as possible from programmers.

This simple guideline has always been and will always be the major point in MUI. A programmer only specifies very few aspects about his user interfaces directly, thus reducing his work and leaving lots of room for later customization by the user.

MUI reaches its goals by following modern, object oriented approaches in specifying window layouts. Elements are not placed directly to some fixed locations but are instead grouped in special containers which then dynamically control display and positioning. During this process, MUI has the chance to take the users preferences into account, making all applications look like the user likes it best.

MUI's modern concepts enable a great number of powerful features, reaching from resolution and font sensitivity to an unmatched number of configuration options.

User Interface

Skinning

In contast to many mainstream operating systems, the technical design of MorphOS was based on the modern concept of an individualized user interface. This culminated first and foremost in the outstanding customizability as offered by MUI which spawns from the global system down to the application level. Bringing personalization to the extreme, you can customize single applications individually.

Apart from MUI, MorphOS includes many other advanced technologies that further this approach. MorphOS windows can have a variety of different designs including transparent shadows, hardware-accelerated colour gradients, rounded edges, and much more. Likewise, Ambient supports a wide variety of icon formats which maximizes your freedom to choose your preferred icon theme from a diverse pool of source and / or to develop your very own icon theme with a minimum of restrictions.





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